Eligor Larington - Melding finesse with a “heavyweight” play style
Eligor Larington is a fighter who fits squarely into the “defensive heavyweight” category. He’s not exceptionally fast, but unlike most slow characters, he has neither high stun guard, soak, or ridiculous damage bonuses (averaging just +1). So how does he overcome these deficiencies to play effectively against the other fighters in BattleCON?
First, a look back: In BattleCON: War of Indines, players met Cadenza. Cadenza was slow and clumsy, but melded extreme defenses with high damage to make consistent favorable damage trades. While he as a reputation as an easy character for novices, Cadenza’s play at high levels is actually extremely sophisticated--revolving around accurately predicting and hedging against opposing dashes and escapes.
While at first glance, Cadenza is the only true heavyweight in War of Indines, there is a second defensive fighter who often gets overlooked: Lixis. Lixis plays similarly to Cadenza in that she is more concerned with making trades than preserving her own life. While she lacks Cadenza’s high defenses and the ability to shrug off damage, each of Lixis’s hits builds dangerous momentum that cripples opponents and gives her additional advantages.
Both of these characters are primarily concerned with simply hitting the opponent. Once the hit was secure, the favorable trade was secure, whether it be in terms of damage for Cadenza, or in more ephemeral returns for Lixis.
When designing Eligor, I wanted to create a character that would be a strict departure from either of these archetypes. He would not be a character primarily concerned with landing the hit, but rather with actually making the tradeoff of hits between himself and the opponent profitable. Eligor firmly melds the defensive capability of slow heavyweights with a different idea--finesse. Initially, Eligor will feel similar to Cadenza, but as players play him more and more, they will begin to feel that his style has more in common with Demitras--that picking the right play to match your opponent’s choice is more important than simply choosing the attack most likely to land you a hit.